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Building Check Points on the major routes into a Territory is a good way if increasing its defenses and maintaining a level of communication across the Territory,

Check-point2

using radios or phones to keep the Intel coming in.

Check Points[]

Maintaining security and safety for a Territory is paramount for most Forces and the use of Check Points allows a Force to control their Territory and make it secure from invaders and looters.

Strength: +3

Cost: $15,000

Check Points will radio in any information about incoming or outgoing vehicles and pedestrians to the Territory, this means that some advance warning is available if the Territory comes under attack.

See Also[]

Territory Design

PZ Territory Facilities

Ops Team

Gang

Index

Dark Future: Living Rulebook Wiki

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